Each location in the game is a living sandbox, a place where every NPC has a name and every room matters. Players have complete freedom of approach over how, where and when you decide to take out your target. Creativity from players is fully expected — you have the power and intelligence of Agent 47 at your fingertips, and it is your choice whether to use brute force or orchestrate a genuine masterpiece of assassination. An episodic structure for Hitman means an ongoing and evolving game which plays out over the course of a year, with a finale that brings the story arc together. Broadcast contract events add unique and vital missions to the Hitman experience over that time — imagine a target appearing for every player in the world, for a limited time only. Where your one shot counts. And when that target is gone, it is gone forever.